Official player count: Zwei hundert acht und sechzig (268)....which is amazing considering non-stop drizzle and rain. TONS of positive comments about this scenario. In particular, the fact that there were so many different missions that brought so much of the field into play. Check out the post game commentary on our Forum Page.
Loved the impact the fighter strafing runs added to the game. We started Sunday developing motorized "aircraft" based on Lou's design and concept. Felt bad about how much walking Lou had to do, so we will have motorized units with 2 fixed forward firing guns. Hope we can get Lou to help us with the graphics. (his unit really looked great----except when it was all yellow) One plane will also have a tail-gunner and it will be able to fly bombing missions. When the aircraft is "hit" a smoke bomb will ignite indicating it has been destroyed. IF BOTH AIRCRAFT ARE IN THE AIR A "DOGFIGHT" CAN OCCUR.
World at War and Band of Brothers has encouraged us to develop many of the other areas of the field that have, so far, seen little use. Some will be in play for the Battle of Moscow scheduled for January 24, 2009. (Makes sense for the Germans to have to fight their way through a lot of the woods before finally getting to Moscow)